Podcast 11
14.05.2020
John Object’s music has been described as “pop musique concrète”. Within, the strange juxtapositions and the cacophonous and mutant digital textures erect grotesque structures, as if the natural and artificial materials of the collage connoted “the noise and jumbled signals, the unimaginable informational garbage, of the new media society” (F. Jameson). But amidst the dyspeptic case of nausea, vomiting and panting produced by the massive bombardment of data, mysterious, kitsch or naïve melodic passages and hooks erupt, clearly revealing a fascination towards pop. The tense fracture of the two spheres of John Object’s music has to do with the sense of musicality insofar as it, as Peter Sloterdijk points out in relation to the field of acoustic anthropology, “assumes that the adult ear can occasionally take a holiday from the trivial work of hearing and be lured away from everyday noise […] [where predominates] the inescapable chatter of our fellow human beings which the media amplify maximum”. The fragments of the nursing’s cry report the impact of the transformation brought about by the quantum leap to the confrontation from immersion in the fetal world, the memory of a developmental phase where the subject was “into a mode of conflict-free encirclement”. Perhaps it could be said that we are talking about an artist inserted in a kind of updated pulp modernism (see G. Meier, “Reassembling the Pulp Doppelgänger”).
The present mix illuminates aspects of Object’s conceptual universe through two main dissociable but inseparable themes. The first is that of internet effects, which, together with mobile telecommunications technology, has “altered the texture of everyday experience beyond all recognition” (M. Fisher). Apart from the phenomena of archivism and the obsession with accumulation in the total flow –explained by means of collage techniques and whose limit is that of sound materials torn from their context to become floating signifiers–, the most striking is that of streaming, its technical repercussions made evident by fluctuations in sound quality in the simulation of the concert. When it seems to work as a substitute for rave/club culture, streaming is the most ruthless element of the Fisher dictum and has decisive operational ontological consequences; bilocation then multiplies to a paroxysm in the form of a simulacrum that conceals “the fact that the real is no longer real” (J. Baudrillard), whose ghost is the myth of an era now retromaniacally taken up again in the form of “Grim and boring beats, endlessly pounding to an audience who felt they were part of an experience but who lacked cohesion and energy” (L. Kirby). Could not only time but also space be out of joint?
The second theme deals with loss and moves based on reference points, pieces held for relatively long periods around which synchronizations, overlaps, duplications and prefigurations occur. After the introduction, the section ranging from “The Game Is Over” to “Cosmia” is dominated by the psychological nostalgia of the 90s and 00s. Then begins a “retraction inward” process that, after “This Country” and “Home”, is confirmed with the beyond-the-grave vocal tessitura of “Sweet Thing”. From this point onwards, a heartbreaking, negative synthesis of the dialectic between community and atomization, artistic advancement and cultural sclerosis is produced. It is as if after the concert, during the subway ride home, the subject, off-centered by the overwhelming bureaucratization, traced on his iPod the cultural artifacts of a trajectory now lost. Memory gives way to hauntological history. The biographical element contains hints of utopia and has political reach: the ubiquitous commodification of culture after the deactivation of soft power, the fragmentation of public space, the vague but caustic political and economic references as parodies of themselves in the face of catastrophe
All tracks have been remixed/edited in some way.
Photography by Geray Mena.